setShaderValueTexture function

void setShaderValueTexture(
  1. Shader shader,
  2. int locIndex,
  3. Texture2D texture
)

Set shader uniform value for texture (sampler2d).

Implementation

void setShaderValueTexture(Shader shader, int locIndex, Texture2D texture) {
  return library.SetShaderValueTexture(shader.ref, locIndex, texture.ref);
}