loadRenderTexture function
Load texture for rendering (framebuffer).
Implementation
RenderTexture2D loadRenderTexture(int width, int height) {
return RenderTexture2D.fromRef(
library.LoadRenderTexture(width, height),
);
}
Load texture for rendering (framebuffer).
RenderTexture2D loadRenderTexture(int width, int height) {
return RenderTexture2D.fromRef(
library.LoadRenderTexture(width, height),
);
}