getRayCollisionMesh function

RayCollision getRayCollisionMesh(
  1. Ray ray,
  2. Mesh mesh,
  3. Matrix transform
)

Get collision info between ray and mesh.

Implementation

RayCollision getRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform) {
  return RayCollision.fromRef(
    library.GetRayCollisionMesh(ray.ref, mesh.ref, transform.ref),
  );
}