drawTriangleLines function

void drawTriangleLines(
  1. Vector2 v1,
  2. Vector2 v2,
  3. Vector2 v3,
  4. Color color,
)

Draw triangle outline (vertex in counter-clockwise order!).

Implementation

void drawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color) {
  return library.DrawTriangleLines(v1.ref, v2.ref, v3.ref, color.ref);
}