drawTriangle3D function

void drawTriangle3D(
  1. Vector3 v1,
  2. Vector3 v2,
  3. Vector3 v3,
  4. Color color,
)

Draw a color-filled triangle (vertex in counter-clockwise order!).

Implementation

void drawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color) {
  return library.DrawTriangle3D(v1.ref, v2.ref, v3.ref, color.ref);
}