drawTextureV function

void drawTextureV(
  1. Texture2D texture,
  2. Vector2 position,
  3. Color tint
)

Draw a Texture2D with position defined as Vector2.

Implementation

void drawTextureV(Texture2D texture, Vector2 position, Color tint) {
  return library.DrawTextureV(texture.ref, position.ref, tint.ref);
}