drawTextureQuad function

void drawTextureQuad(
  1. Texture2D texture,
  2. Vector2 tiling,
  3. Vector2 offset,
  4. Rectangle quad,
  5. Color tint,
)

Draw texture quad with tiling and offset parameters.

Implementation

void drawTextureQuad(
  Texture2D texture,
  Vector2 tiling,
  Vector2 offset,
  Rectangle quad,
  Color tint,
) {
  return library.DrawTextureQuad(
    texture.ref,
    tiling.ref,
    offset.ref,
    quad.ref,
    tint.ref,
  );
}