drawTexturePro function
void
drawTexturePro()
Draw a part of a texture defined by a rectangle with 'pro' parameters.
Implementation
void drawTexturePro(
Texture2D texture,
Rectangle source,
Rectangle dest,
Vector2 origin,
double rotation,
Color tint,
) {
return library.DrawTexturePro(
texture.ref,
source.ref,
dest.ref,
origin.ref,
rotation,
tint.ref,
);
}