drawTextureEx function

void drawTextureEx(
  1. Texture2D texture,
  2. Vector2 position,
  3. double rotation,
  4. double scale,
  5. Color tint,
)

Draw a Texture2D with extended parameters.

Implementation

void drawTextureEx(
  Texture2D texture,
  Vector2 position,
  double rotation,
  double scale,
  Color tint,
) {
  return library.DrawTextureEx(
    texture.ref,
    position.ref,
    rotation,
    scale,
    tint.ref,
  );
}