drawCubeTextureRec function
void
drawCubeTextureRec()
Draw cube with a region of a texture.
Implementation
void drawCubeTextureRec(
Texture2D texture,
Rectangle source,
Vector3 position,
double width,
double height,
double length,
Color color,
) {
return library.DrawCubeTextureRec(
texture.ref,
source.ref,
position.ref,
width,
height,
length,
color.ref,
);
}