drawCubeTexture function

void drawCubeTexture(
  1. Texture2D texture,
  2. Vector3 position,
  3. double width,
  4. double height,
  5. double length,
  6. Color color,
)

Draw cube textured.

Implementation

void drawCubeTexture(
  Texture2D texture,
  Vector3 position,
  double width,
  double height,
  double length,
  Color color,
) {
  return library.DrawCubeTexture(
    texture.ref,
    position.ref,
    width,
    height,
    length,
    color.ref,
  );
}