drawCircle3D function

void drawCircle3D(
  1. Vector3 center,
  2. double radius,
  3. Vector3 rotationAxis,
  4. double rotationAngle,
  5. Color color,
)

Draw a circle in 3D world space.

Implementation

void drawCircle3D(
  Vector3 center,
  double radius,
  Vector3 rotationAxis,
  double rotationAngle,
  Color color,
) {
  return library.DrawCircle3D(
    center.ref,
    radius,
    rotationAxis.ref,
    rotationAngle,
    color.ref,
  );
}