drawBillboardRec function

void drawBillboardRec(
  1. Camera camera,
  2. Texture2D texture,
  3. Rectangle source,
  4. Vector3 position,
  5. Vector2 size,
  6. Color tint,
)

Draw a billboard texture defined by source.

Implementation

void drawBillboardRec(
  Camera camera,
  Texture2D texture,
  Rectangle source,
  Vector3 position,
  Vector2 size,
  Color tint,
) {
  return library.DrawBillboardRec(
    camera.ref,
    texture.ref,
    source.ref,
    position.ref,
    size.ref,
    tint.ref,
  );
}