drawBillboardPro function
void
drawBillboardPro()
Draw a billboard texture defined by source and rotation.
Implementation
void drawBillboardPro(
Camera camera,
Texture2D texture,
Rectangle source,
Vector3 position,
Vector3 up,
Vector2 size,
Vector2 origin,
double rotation,
Color tint,
) {
return library.DrawBillboardPro(
camera.ref,
texture.ref,
source.ref,
position.ref,
up.ref,
size.ref,
origin.ref,
rotation,
tint.ref,
);
}