checkCollisionCircleRec function

bool checkCollisionCircleRec(
  1. Vector2 center,
  2. double radius,
  3. Rectangle rec
)

Check collision between circle and rectangle.

Implementation

bool checkCollisionCircleRec(Vector2 center, double radius, Rectangle rec) {
  return library.CheckCollisionCircleRec(center.ref, radius, rec.ref);
}