checkCollisionBoxSphere function
Check collision between box and sphere.
Implementation
bool checkCollisionBoxSphere(BoundingBox box, Vector3 center, double radius) {
return library.CheckCollisionBoxSphere(box.ref, center.ref, radius);
}
Check collision between box and sphere.
bool checkCollisionBoxSphere(BoundingBox box, Vector3 center, double radius) {
return library.CheckCollisionBoxSphere(box.ref, center.ref, radius);
}