Transform class
Bone, skeletal animation bone.
Constructors
- Transform.fromRef(Transform ref)
- Bone, skeletal animation bone.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- ref ↔ Transform
-
Native reference.
latefinalinherited
- rotation → Quaternion
-
Rotation.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scale → Vector3
-
Scale.
no setter
- translation → Vector3
-
Translation.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited