Camera3D class
Camera, defines position/orientation in 3d space.
Constructors
Properties
- fovy ↔ double
-
Camera field-of-view apperture in Y (degrees) in perspective, used as
near plane width in orthographic.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
pointer
→ Pointer<
Camera3D> -
Native pointer, used internally.
final
- position ↔ Vector3
-
Camera position.
getter/setter pair
- projection ↔ CameraProjection
-
Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
getter/setter pair
- ref ↔ Camera3D
-
Native reference.
latefinalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- target ↔ Vector3
-
Camera target it looks-at.
getter/setter pair
- up ↔ Vector3
-
Camera up vector (rotation over its axis).
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited