ListItemGenerator<T> class
A class that generates a random item from a list
- Implemented types
-
- Generator<
T>
- Generator<
- Implementers
- BaseBuildGenerator
- BaseOpinionGenerator
- BaseOutsideDescriptionGenerator
- BasePersonalityQuirkGenerator
- BasePersonalityTraitGenerator
- BaseSkinGenerator
- BaseSpecialFeatureGenerator
- BaseZoneGenerator
- DeityFewShrinesGenerator
- DeityFewWorshipersGenerator
- DeityManyShrinesGenerator
- DeityManyWorshipersGenerator
- DeityNegativeAttributeGenerator
- DeityPositiveAttributeGenerator
- DominantOccupationsGenerator
- GodsFearGenerator
- GodsPlanGenerator
- HolidayCelebratorGenerator
- HolidayDateGenerator
- HolidayDurationGenerator
- KingdomKnownForGenerator
- KingdomTroubleGenerator
- LandscapeKnownForGenerator
- LandscapeLocationGenerator
- LayoutGenerator
- LightBuildGenerator
- SettlementOccupationsGenerator
- SettlementTroubleGenerator
- StrongBuildGenerator
- WorldImportantOccupationGenerator
- WorldTruthGenerator
Constructors
-
ListItemGenerator(List<
T> _pool)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
generate(
) → T -
Generates a random item from the list
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
seed(
int seed) → void -
Seeds the generator with a number
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited