Generator<T> class
abstract
An interface for generator objects
- Implementers
- BaseAlignmentGenerator
- BaseBeardGenerator
- BaseDescriptionGenerator
- BaseEyesGenerator
- BaseFaceGenerator
- BaseGoodsGenerator
- BaseHairGenerator
- BatchGenerator
- CompanionGenerator
- CompanionPersonalityGenerator
- ConstantGenerator
- DeityAnimalDepictionGenerator
- DeityBeingDepictionGenerator
- DeityDomainGenerator
- DeityGenerator
- DeityRaceDepictionGenerator
- DeityRaceNameGenerator
- DominantRaceNameGenerator
- EmblemGenerator
- EmblemIconsGenerator
- FullAlignmentGodsGenerator
- FutureGenerator
- GoodLookingFaceGenerator
- GuildGenerator
- GuildHistoryGenerator
- GuildMottoGenerator
- HolidayGenerator
- IconsColorContrastGenerator
- KingdomGenerator
- KingdomHistoryGenerator
- LandscapeGenerator
- LandscapeGenericNameGenerator
- LandscapeRaceNameGenerator
- ListBatchGenerator
- ListItemGenerator
- LocationGenerator
- LongBeardGenerator
- MultipleGenerator
- NpcGenerator
- NumberGenerator
- ObjectSettlementNameGenerator
- PersonalityGenerator
- PhysicalDescriptionGenerator
- RepeatedGenerator
- ScalesHeadGenerator
- ScalesSkinGenerator
- SettlementDescriptionGenerator
- SettlementGenerator
- TwoStoryDescriptionGenerator
- UniqueGenerator
- WeightedGenerator
- WorldDeitiesBatchGenerator
- WorldGenerator
- WorldLoreGenerator
- WorldMapGenerator
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
generate(
) → T -
Generates an item of type
T -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
seed(
int seed) → void - Seeds the generator with a number
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited