DefaultKingdomType class

A class that represents the default kingdom type

Implemented types

Constructors

DefaultKingdomType()
const

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

getCapitalTypeGenerator() Generator<SettlementType>
Returns a generator for the settlement type for the capital of a kingdom
override
getEmblemType() EmblemType
Returns the emblem type used by this kingdom type
override
getFixed(Kingdom kingdom) Kingdom
Returns the fixed version of object
override
getGuildTypeGenerator() Generator<GuildType>
Returns a generator for the type of the guilds in the kingdom
override
getHistoryGenerator(String kingdomName) Generator<String>
Returns a generator for the history of the kingdom
override
getHolidayTypeGenerator() Generator<HolidayType>
Returns a generator for a type of holiday that exist in the kingdom
override
getImportantSettlementsTypesGenerator() Generator<SettlementType>
Returns a generator for the type of other important settlements in the kingdom
override
getKingdomType() String
Returns the type of the settings kingdom
override
getKnownForGenerator() Generator<String>
Returns a generator for something a kingdom is known for
override
getNameGenerator(Race race) Generator<String>
Returns a generator for a kingdom's name
override
getPopulationGenerator() Generator<int>
Returns a generator for the population of a kingdom
override
getTroubleGenerator() Generator<String>
Returns a generator for a trouble a kingdom has
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited