DefaultKingdomType class
A class that represents the default kingdom type
- Implemented types
Constructors
- DefaultKingdomType()
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
getCapitalTypeGenerator(
) → Generator< SettlementType> -
Returns a generator for the settlement type for the capital of a kingdom
override
-
getEmblemType(
) → EmblemType -
Returns the emblem type used by this kingdom type
override
-
getFixed(
Kingdom kingdom) → Kingdom -
Returns the fixed version of
objectoverride -
getGuildTypeGenerator(
) → Generator< GuildType> -
Returns a generator for the type of the guilds in the kingdom
override
-
getHistoryGenerator(
String kingdomName) → Generator< String> -
Returns a generator for the history of the kingdom
override
-
getHolidayTypeGenerator(
) → Generator< HolidayType> -
Returns a generator for a type of holiday that exist in the kingdom
override
-
getImportantSettlementsTypesGenerator(
) → Generator< SettlementType> -
Returns a generator for the type of other important settlements in the kingdom
override
-
getKingdomType(
) → String -
Returns the type of the settings kingdom
override
-
getKnownForGenerator(
) → Generator< String> -
Returns a generator for something a kingdom is known for
override
-
getNameGenerator(
Race race) → Generator< String> -
Returns a generator for a kingdom's name
override
-
getPopulationGenerator(
) → Generator< int> -
Returns a generator for the population of a kingdom
override
-
getTroubleGenerator(
) → Generator< String> -
Returns a generator for a trouble a kingdom has
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited