EmblemShapesManager class

A class that handles the available deities and using them

When making a custom emblemShape type, make sure to register it or else some features might not work

Inheritance

Constructors

EmblemShapesManager()
const

Properties

activeTypes List<SvgWrapper>
Returns all active deities
no setteroverride
allTypes List<SvgWrapper>
Returns all the emblemShape types
no setteroverride
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

deleteType(SvgWrapper emblemShape) → void
Removes emblemShape from the active emblemShape types and from all emblemShape types list
override
getType(String name) SvgWrapper
Returns the corresponding emblemShape from all deities with type name
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
registerType(SvgWrapper emblemShape) → void
Adds emblemShape to the list of all emblemShape types and active emblemShape types
override
toString() String
A string representation of this object.
inherited
unregisterType(SvgWrapper emblemShape) → void
Removes emblemShape only from the active races
override

Operators

operator ==(Object other) bool
The equality operator.
inherited