EmblemPatternsManager class
A class that handles the available deities and using them
When making a custom emblemPattern type, make sure to register it or else some features might not work
- Inheritance
-
- Object
- Manager<
SvgWrapper> - EmblemPatternsManager
Constructors
- EmblemPatternsManager()
-
const
Properties
-
activeTypes
→ List<
SvgWrapper> -
Returns all active deities
no setteroverride
-
allTypes
→ List<
SvgWrapper> -
Returns all the emblemPattern types
no setteroverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
deleteType(
SvgWrapper emblemPattern) → void -
Removes
emblemPatternfrom the active emblemPattern types and from all emblemPattern types listoverride -
getType(
String name) → SvgWrapper -
Returns the corresponding emblemPattern from all deities with type
nameoverride -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
registerType(
SvgWrapper emblemPattern) → void -
Adds
emblemPatternto the list of all emblemPattern types and active emblemPattern typesoverride -
toString(
) → String -
A string representation of this object.
inherited
-
unregisterType(
SvgWrapper emblemPattern) → void -
Removes
emblemPatternonly from the active racesoverride
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited