Settlement class

A class that represent a settlement

Constructors

Settlement({required String name, required SettlementType settlementType, Race? dominantRace, required List<Location> locations, required String description, String? dominantOccupation, required List<Npc> importantCharacters, required int population, required String trouble})
const
Settlement.fromJson(String source)
factory
Settlement.fromMap(Map<String, dynamic> map)
factory
Settlement.fromShallowMap(Map<String, dynamic> map)
factory

Properties

description String
A description of the settlement
final
dominantOccupation String?
The dominant occupation of the citizens (if there is)
final
dominantRace Race?
The dominant race in the settlement (null if there is no dominant race)
final
hashCode int
The hash code for this object.
no setteroverride
importantCharacters List<Npc>
Important characters in the settlements
final
locations List<Location>
Important locations in the settlement
final
name String
The name of the settlement
final
population int
The population of the settlement
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
settlementType SettlementType
The type of the settlement
final
trouble String
A trouble this settlement is facing
final

Methods

copyWith({String? name, SettlementType? settlementType, Race? dominantRace, List<Location>? locations, String? description, String? dominantOccupation, List<Npc>? importantCharacters, int? population, String? trouble}) Settlement
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() String
toMap() Map<String, dynamic>
toString() String
A string representation of this object.
override

Operators

operator ==(covariant Settlement other) bool
The equality operator.
override