Button class

A pressable button widget that responds to keyboard input.

Use onPressed for click handling. Supports style and focusStyle customization, and enabled for disabled state.

Inheritance

Constructors

Button({Key? key, required String text, VoidCallback? onPressed, bool enabled = true, ButtonStyle? style, FocusNode? focusNode})
Creates a Button displaying text with an optional onPressed callback.
const

Properties

enabled bool
Whether the button is interactive.
final
focusNode FocusNode?
An optional focus node for keyboard navigation.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another in the tree.
finalinherited
onPressed VoidCallback?
Called when the button is activated via Enter or Space.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
style ButtonStyle?
The visual style configuration for the button.
final
text String
The label text displayed on the button.
final

Methods

createElement() StatefulElement
Creates the Element for this widget.
inherited
createState() State<Button>
Creates the mutable state for this widget.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited