DecodeOptions class final

Options that configure the output of QS.decode.

Constructors

DecodeOptions({bool? allowDots, Decoder? decoder, bool? decodeDotInKeys, bool allowEmptyLists = false, int listLimit = 20, Encoding charset = utf8, bool charsetSentinel = false, bool comma = false, Pattern delimiter = '&', int depth = 5, Duplicates duplicates = Duplicates.combine, bool ignoreQueryPrefix = false, bool interpretNumericEntities = false, num parameterLimit = 1000, bool parseLists = true, bool strictDepth = false, bool strictNullHandling = false})
const

Properties

allowDots bool
Set to true to decode dot Map notation in the encoded input.
final
allowEmptyLists bool
Set to true to allow empty List values inside Maps in the encoded input.
final
charset Encoding
The character encoding to use when decoding the input.
final
charsetSentinel bool
Some services add an initial utf8=✓ value to forms so that old InternetExplorer versions are more likely to submit the form as utf8. Additionally, the server can check the value against wrong encodings of the checkmark character and detect that a query string or application/x-www-form-urlencoded body was not sent as utf8, eg. if the form had an accept-charset parameter or the containing page had a different character set.
final
comma bool
Set to true to parse the input as a comma-separated value.
final
decodeDotInKeys bool
Set to true to decode dots in keys.
final
delimiter Pattern
The delimiter to use when splitting key-value pairs in the encoded input. Can be a String or a RegExp.
final
depth int
By default, when nesting Maps QS will only decode up to 5 children deep. This depth can be overridden by setting the depth. The depth limit helps mitigate abuse when qs is used to parse user input, and it is recommended to keep it a reasonably small number.
final
duplicates Duplicates
Change the duplicate key handling strategy
final
hashCode int
The hash code for this object.
no setterinherited
ignoreQueryPrefix bool
Set to true to ignore the leading question mark query prefix in the encoded input.
final
interpretNumericEntities bool
Set to true to interpret HTML numeric entities (&#...;) in the encoded input.
final
listLimit int
QS will limit specifying indices in a List to a maximum index of 20. Any List members with an index of greater than 20 will instead be converted to a Map with the index as the key. This is needed to handle cases when someone sent, for example, a[999999999] and it will take significant time to iterate over this huge List. This limit can be overridden by passing an listLimit option.
final
parameterLimit num
For similar reasons, by default QS will only parse up to 1000 parameters. This can be overridden by passing a parameterLimit option.
final
parseLists bool
To disable List parsing entirely, set parseLists to false.
final
props List<Object?>
The list of properties that will be used to determine whether two instances are equal.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
strictDepth bool
Set to true to add a layer of protection by throwing an error when the limit is exceeded, allowing you to catch and handle such cases.
final
strictNullHandling bool
Set to true to decode values without = to null.
final
stringify bool?
If set to true, the toString method will be overridden to output this instance's props.
no setterinherited

Methods

copyWith({bool? allowDots, bool? allowEmptyLists, int? listLimit, Encoding? charset, bool? charsetSentinel, bool? comma, bool? decodeDotInKeys, Pattern? delimiter, int? depth, Duplicates? duplicates, bool? ignoreQueryPrefix, bool? interpretNumericEntities, num? parameterLimit, bool? parseLists, bool? strictNullHandling, bool? strictDepth, Decoder? decoder}) DecodeOptions
Returns a new DecodeOptions instance with updated values.
decoder(String? value, {Encoding? charset}) → dynamic
Decode the input using the specified Decoder.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited