AnimationFade constructor

const AnimationFade({
  1. Input<String>? endTimeOffset,
  2. required Input<AnimationFadeFadeType> fadeType,
  3. Input<String>? startTimeOffset,
  4. Input<NormalizedCoordinate>? xy,
})

Creates a new AnimationFade. endTimeOffset The time to end the fade animation, in seconds. Default: start_time_offset + 1s fadeType Type of fade animation: FADE_IN or FADE_OUT. startTimeOffset The time to start the fade animation, in seconds. Default: 0 xy Normalized coordinates based on output video resolution. Valid values: 0.0–1.0. xy is the upper-left coordinate of the overlay object. For example, use the x and y coordinates {0,0} to position the top-left corner of the overlay animation in the top-left corner of the output video.

Implementation

const AnimationFade({
  this.endTimeOffset,
  required this.fadeType,
  this.startTimeOffset,
  this.xy,
});