QueuedResourceStateResponse class

QueuedResourceState defines the details of the QueuedResource request.

Constructors

QueuedResourceStateResponse({required Input<Map<String, dynamic>> acceptedData, required Input<Map<String, dynamic>> activeData, required Input<Map<String, dynamic>> creatingData, required Input<Map<String, dynamic>> deletingData, required Input<FailedDataResponse> failedData, required Input<Map<String, dynamic>> provisioningData, required Input<String> state, required Input<String> stateInitiator, required Input<Map<String, dynamic>> suspendedData, required Input<Map<String, dynamic>> suspendingData})
Creates a new QueuedResourceStateResponse. acceptedData Further data for the accepted state. activeData Further data for the active state. creatingData Further data for the creating state. deletingData Further data for the deleting state. failedData Further data for the failed state. provisioningData Further data for the provisioning state. state State of the QueuedResource request. stateInitiator The initiator of the QueuedResources's current state. suspendedData Further data for the suspended state. suspendingData Further data for the suspending state.
const
QueuedResourceStateResponse.fromMap(Map<String, dynamic> map)
factory

Properties

acceptedData → Input<Map<String, dynamic>>
Further data for the accepted state.
final
activeData → Input<Map<String, dynamic>>
Further data for the active state.
final
creatingData → Input<Map<String, dynamic>>
Further data for the creating state.
final
deletingData → Input<Map<String, dynamic>>
Further data for the deleting state.
final
failedData → Input<FailedDataResponse>
Further data for the failed state.
final
hashCode → int
The hash code for this object.
no setterinherited
provisioningData → Input<Map<String, dynamic>>
Further data for the provisioning state.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
state → Input<String>
State of the QueuedResource request.
final
stateInitiator → Input<String>
The initiator of the QueuedResources's current state.
final
suspendedData → Input<Map<String, dynamic>>
Further data for the suspended state.
final
suspendingData → Input<Map<String, dynamic>>
Further data for the suspending state.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited