ExecutionArgs constructor

const ExecutionArgs({
  1. Input<Timestamp>? completionTime,
  2. Input<Timestamp>? creationTime,
  3. Input<List<Map<String, dynamic>>>? dimensionDefinitions,
  4. Input<String>? executionId,
  5. required Input<String> historyId,
  6. Input<Outcome>? outcome,
  7. Input<String>? project,
  8. Input<String>? requestId,
  9. Input<Specification>? specification,
  10. Input<ExecutionState>? state,
  11. Input<String>? testExecutionMatrixId,
})

Creates a new ExecutionArgs. completionTime The time when the Execution status transitioned to COMPLETE. This value will be set automatically when state transitions to COMPLETE. - In response: set if the execution state is COMPLETE. - In create/update request: never set creationTime The time when the Execution was created. This value will be set automatically when CreateExecution is called. - In response: always set - In create/update request: never set dimensionDefinitions The dimensions along which different steps in this execution may vary. This must remain fixed over the life of the execution. Returns INVALID_ARGUMENT if this field is set in an update request. Returns INVALID_ARGUMENT if the same name occurs in more than one dimension_definition. Returns INVALID_ARGUMENT if the size of the list is over 100. - In response: present if set by create - In create request: optional - In update request: never set executionId A unique identifier within a History for this Execution. Returns INVALID_ARGUMENT if this field is set or overwritten by the caller. - In response always set - In create/update request: never set historyId Required. outcome Classify the result, for example into SUCCESS or FAILURE - In response: present if set by create/update request - In create/update request: optional project Optional. requestId A unique request ID for server to detect duplicated requests. For example, a UUID. Optional, but strongly recommended. specification Lightweight information about execution request. - In response: present if set by create - In create: optional - In update: optional state The initial state is IN_PROGRESS. The only legal state transitions is from IN_PROGRESS to COMPLETE. A PRECONDITION_FAILED will be returned if an invalid transition is requested. The state can only be set to COMPLETE once. A FAILED_PRECONDITION will be returned if the state is set to COMPLETE multiple times. If the state is set to COMPLETE, all the in-progress steps within the execution will be set as COMPLETE. If the outcome of the step is not set, the outcome will be set to INCONCLUSIVE. - In response always set - In create/update request: optional testExecutionMatrixId TestExecution Matrix ID that the TestExecutionService uses. - In response: present if set by create - In create: optional - In update: never set

Implementation

const ExecutionArgs({
  this.completionTime,
  this.creationTime,
  this.dimensionDefinitions,
  this.executionId,
  required this.historyId,
  this.outcome,
  this.project,
  this.requestId,
  this.specification,
  this.state,
  this.testExecutionMatrixId,
});