ExecutionArgs constructor
- Input<
Timestamp> ? completionTime, - Input<
Timestamp> ? creationTime, - Input<
List< ? dimensionDefinitions,Map< >String, dynamic> > - Input<
String> ? executionId, - required Input<
String> historyId, - Input<
Outcome> ? outcome, - Input<
String> ? project, - Input<
String> ? requestId, - Input<
Specification> ? specification, - Input<
ExecutionState> ? state, - Input<
String> ? testExecutionMatrixId,
Creates a new ExecutionArgs.
completionTime The time when the Execution status transitioned to COMPLETE. This value will be set automatically when state transitions to COMPLETE. - In response: set if the execution state is COMPLETE. - In create/update request: never set
creationTime The time when the Execution was created. This value will be set automatically when CreateExecution is called. - In response: always set - In create/update request: never set
dimensionDefinitions The dimensions along which different steps in this execution may vary. This must remain fixed over the life of the execution. Returns INVALID_ARGUMENT if this field is set in an update request. Returns INVALID_ARGUMENT if the same name occurs in more than one dimension_definition. Returns INVALID_ARGUMENT if the size of the list is over 100. - In response: present if set by create - In create request: optional - In update request: never set
executionId A unique identifier within a History for this Execution. Returns INVALID_ARGUMENT if this field is set or overwritten by the caller. - In response always set - In create/update request: never set
historyId Required.
outcome Classify the result, for example into SUCCESS or FAILURE - In response: present if set by create/update request - In create/update request: optional
project Optional.
requestId A unique request ID for server to detect duplicated requests. For example, a UUID. Optional, but strongly recommended.
specification Lightweight information about execution request. - In response: present if set by create - In create: optional - In update: optional
state The initial state is IN_PROGRESS. The only legal state transitions is from IN_PROGRESS to COMPLETE. A PRECONDITION_FAILED will be returned if an invalid transition is requested. The state can only be set to COMPLETE once. A FAILED_PRECONDITION will be returned if the state is set to COMPLETE multiple times. If the state is set to COMPLETE, all the in-progress steps within the execution will be set as COMPLETE. If the outcome of the step is not set, the outcome will be set to INCONCLUSIVE. - In response always set - In create/update request: optional
testExecutionMatrixId TestExecution Matrix ID that the TestExecutionService uses. - In response: present if set by create - In create: optional - In update: never set
Implementation
const ExecutionArgs({
this.completionTime,
this.creationTime,
this.dimensionDefinitions,
this.executionId,
required this.historyId,
this.outcome,
this.project,
this.requestId,
this.specification,
this.state,
this.testExecutionMatrixId,
});