SessionStateEventResponse class

A message encapsulating a series of Session states and the time that the DeviceSession first entered those states.

Constructors

SessionStateEventResponse({required Input<String> eventTime, required Input<String> sessionState, required Input<String> stateMessage})
Creates a new SessionStateEventResponse. eventTime The time that the session_state first encountered that state. sessionState The session_state tracked by this event stateMessage A human-readable message to explain the state.
const
SessionStateEventResponse.fromMap(Map<String, dynamic> map)
factory

Properties

eventTime → Input<String>
The time that the session_state first encountered that state.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
sessionState → Input<String>
The session_state tracked by this event
final
stateMessage → Input<String>
A human-readable message to explain the state.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited