SystemParameterRule class

Define a system parameter rule mapping system parameter definitions to methods.

Constructors

SystemParameterRule({Input<List<SystemParameter>>? parameters, Input<String>? selector})
Creates a new SystemParameterRule. parameters Define parameters. Multiple names may be defined for a parameter. For a given method call, only one of them should be used. If multiple names are used the behavior is implementation-dependent. If none of the specified names are present the behavior is parameter-dependent. selector Selects the methods to which this rule applies. Use '*' to indicate all methods in all APIs. Refer to selector for syntax details.
const
SystemParameterRule.fromMap(Map<String, dynamic> map)
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
parameters → Input<List<SystemParameter>>?
Define parameters. Multiple names may be defined for a parameter. For a given method call, only one of them should be used. If multiple names are used the behavior is implementation-dependent. If none of the specified names are present the behavior is parameter-dependent.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selector → Input<String>?
Selects the methods to which this rule applies. Use '*' to indicate all methods in all APIs. Refer to selector for syntax details.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited