VariableArgs class

The set of arguments for Variable. The set of arguments for Variable.

Constructors

VariableArgs({required Input<String> configId, Input<String>? name, Input<String>? project, Input<String>? requestId, Input<String>? text, Input<String>? value})
Creates a new VariableArgs. configId Required. name The name of the variable resource, in the format: projects/PROJECT_ID/configs/CONFIG_NAME/variables/VARIABLE_NAME The [PROJECT_ID] must be a valid project ID, [CONFIG_NAME] must be a valid RuntimeConfig resource and [VARIABLE_NAME] follows Unix file system file path naming. The [VARIABLE_NAME] can contain ASCII letters, numbers, slashes and dashes. Slashes are used as path element separators and are not part of the [VARIABLE_NAME] itself, so [VARIABLE_NAME] must contain at least one non-slash character. Multiple slashes are coalesced into single slash character. Each path segment should match 0-9A-Za-z? regular expression. The length of a [VARIABLE_NAME] must be less than 256 characters. Once you create a variable, you cannot change the variable name. project Optional. requestId An optional but recommended unique request_id. If the server receives two create() requests with the same request_id, then the second request will be ignored and the first resource created and stored in the backend is returned. Empty request_id fields are ignored. It is responsibility of the client to ensure uniqueness of the request_id strings. request_id strings are limited to 64 characters. text The string value of the variable. The length of the value must be less than 4096 bytes. Empty values are also accepted. For example, text: "my text value". The string must be valid UTF-8. value The binary value of the variable. The length of the value must be less than 4096 bytes. Empty values are also accepted. The value must be base64 encoded, and must comply with IETF RFC4648 (https://www.ietf.org/rfc/rfc4648.txt). Only one of value or text can be set.
const
VariableArgs.fromMap(Map<String, dynamic> map)
factory

Properties

configId → Input<String>
final
hashCode → int
The hash code for this object.
no setterinherited
name → Input<String>?
The name of the variable resource, in the format: projects/PROJECT_ID/configs/CONFIG_NAME/variables/VARIABLE_NAME The [PROJECT_ID] must be a valid project ID, [CONFIG_NAME] must be a valid RuntimeConfig resource and [VARIABLE_NAME] follows Unix file system file path naming. The [VARIABLE_NAME] can contain ASCII letters, numbers, slashes and dashes. Slashes are used as path element separators and are not part of the [VARIABLE_NAME] itself, so [VARIABLE_NAME] must contain at least one non-slash character. Multiple slashes are coalesced into single slash character. Each path segment should match 0-9A-Za-z? regular expression. The length of a [VARIABLE_NAME] must be less than 256 characters. Once you create a variable, you cannot change the variable name.
final
project → Input<String>?
final
requestId → Input<String>?
An optional but recommended unique request_id. If the server receives two create() requests with the same request_id, then the second request will be ignored and the first resource created and stored in the backend is returned. Empty request_id fields are ignored. It is responsibility of the client to ensure uniqueness of the request_id strings. request_id strings are limited to 64 characters.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
text → Input<String>?
The string value of the variable. The length of the value must be less than 4096 bytes. Empty values are also accepted. For example, text: "my text value". The string must be valid UTF-8.
final
value → Input<String>?
The binary value of the variable. The length of the value must be less than 4096 bytes. Empty values are also accepted. The value must be base64 encoded, and must comply with IETF RFC4648 (https://www.ietf.org/rfc/rfc4648.txt). Only one of value or text can be set.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited