GoogleCloudRunV1ConditionResponse class

Conditions show the status of reconciliation progress on a given resource. Most resource use a top-level condition type "Ready" or "Completed" to show overall status with other conditions to checkpoint each stage of reconciliation. Note that if metadata.Generation does not equal status.ObservedGeneration, the conditions shown may not be relevant for the current spec.

Constructors

GoogleCloudRunV1ConditionResponse({required Input<String> lastTransitionTime, required Input<String> message, required Input<String> reason, required Input<String> severity, required Input<String> status, required Input<String> type})
Creates a new GoogleCloudRunV1ConditionResponse. lastTransitionTime Optional. Last time the condition transitioned from one status to another. message Optional. Human readable message indicating details about the current status. reason Optional. One-word CamelCase reason for the condition's last transition. These are intended to be stable, unique values which the client may use to trigger error handling logic, whereas messages which may be changed later by the server. severity Optional. How to interpret this condition. One of Error, Warning, or Info. Conditions of severity Info do not contribute to resource readiness. status Status of the condition, one of True, False, Unknown. type type is used to communicate the status of the reconciliation process. Types common to all resources include: * "Ready" or "Completed": True when the Resource is ready.
const
GoogleCloudRunV1ConditionResponse.fromMap(Map<String, dynamic> map)
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
lastTransitionTime → Input<String>
Optional. Last time the condition transitioned from one status to another.
final
message → Input<String>
Optional. Human readable message indicating details about the current status.
final
reason → Input<String>
Optional. One-word CamelCase reason for the condition's last transition. These are intended to be stable, unique values which the client may use to trigger error handling logic, whereas messages which may be changed later by the server.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
severity → Input<String>
Optional. How to interpret this condition. One of Error, Warning, or Info. Conditions of severity Info do not contribute to resource readiness.
final
status → Input<String>
Status of the condition, one of True, False, Unknown.
final
type → Input<String>
type is used to communicate the status of the reconciliation process. Types common to all resources include: * "Ready" or "Completed": True when the Resource is ready.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited