RecurringScheduleResponse class

Sets the time for recurring patch deployments.

Constructors

RecurringScheduleResponse({required Input<String> endTime, required Input<String> frequency, required Input<String> lastExecuteTime, required Input<MonthlyScheduleResponse> monthly, required Input<String> nextExecuteTime, required Input<String> startTime, required Input<TimeOfDayResponse> timeOfDay, required Input<TimeZoneResponse> timeZone, required Input<WeeklyScheduleResponse> weekly})
Creates a new RecurringScheduleResponse. endTime Optional. The end time at which a recurring patch deployment schedule is no longer active. frequency The frequency unit of this recurring schedule. lastExecuteTime The time the last patch job ran successfully. monthly Schedule with monthly executions. nextExecuteTime The time the next patch job is scheduled to run. startTime Optional. The time that the recurring schedule becomes effective. Defaults to create_time of the patch deployment. timeOfDay Time of the day to run a recurring deployment. timeZone Defines the time zone that time_of_day is relative to. The rules for daylight saving time are determined by the chosen time zone. weekly Schedule with weekly executions.
const
RecurringScheduleResponse.fromMap(Map<String, dynamic> map)
factory

Properties

endTime → Input<String>
Optional. The end time at which a recurring patch deployment schedule is no longer active.
final
frequency → Input<String>
The frequency unit of this recurring schedule.
final
hashCode → int
The hash code for this object.
no setterinherited
lastExecuteTime → Input<String>
The time the last patch job ran successfully.
final
monthly → Input<MonthlyScheduleResponse>
Schedule with monthly executions.
final
nextExecuteTime → Input<String>
The time the next patch job is scheduled to run.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
startTime → Input<String>
Optional. The time that the recurring schedule becomes effective. Defaults to create_time of the patch deployment.
final
timeOfDay → Input<TimeOfDayResponse>
Time of the day to run a recurring deployment.
final
timeZone → Input<TimeZoneResponse>
Defines the time zone that time_of_day is relative to. The rules for daylight saving time are determined by the chosen time zone.
final
weekly → Input<WeeklyScheduleResponse>
Schedule with weekly executions.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited