RecurringSchedule class
Sets the time for recurring patch deployments.
Constructors
-
RecurringSchedule({Input<
String> ? endTime, required Input<RecurringScheduleFrequency> frequency, required Input<MonthlySchedule> monthly, Input<String> ? startTime, required Input<TimeOfDay> timeOfDay, required Input<TimeZone> timeZone, required Input<WeeklySchedule> weekly}) -
Creates a new RecurringSchedule.
endTimeOptional. The end time at which a recurring patch deployment schedule is no longer active.frequencyThe frequency unit of this recurring schedule.monthlySchedule with monthly executions.startTimeOptional. The time that the recurring schedule becomes effective. Defaults tocreate_timeof the patch deployment.timeOfDayTime of the day to run a recurring deployment.timeZoneDefines the time zone thattime_of_dayis relative to. The rules for daylight saving time are determined by the chosen time zone.weeklySchedule with weekly executions.const -
RecurringSchedule.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
endTime
→ Input<
String> ? -
Optional. The end time at which a recurring patch deployment schedule is no longer active.
final
-
frequency
→ Input<
RecurringScheduleFrequency> -
The frequency unit of this recurring schedule.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
monthly
→ Input<
MonthlySchedule> -
Schedule with monthly executions.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
startTime
→ Input<
String> ? -
Optional. The time that the recurring schedule becomes effective. Defaults to
create_timeof the patch deployment.final -
timeOfDay
→ Input<
TimeOfDay> -
Time of the day to run a recurring deployment.
final
-
timeZone
→ Input<
TimeZone> -
Defines the time zone that
time_of_dayis relative to. The rules for daylight saving time are determined by the chosen time zone.final -
weekly
→ Input<
WeeklySchedule> -
Schedule with weekly executions.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited