SeverityOverride class

Defines what action to take for a specific severity match.

Constructors

SeverityOverride({required Input<SeverityOverrideAction> action, required Input<SeverityOverrideSeverity> severity})
Creates a new SeverityOverride. action Threat action override. severity Severity level to match.
const
SeverityOverride.fromMap(Map<String, dynamic> map)
factory

Properties

action → Input<SeverityOverrideAction>
Threat action override.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
severity → Input<SeverityOverrideSeverity>
Severity level to match.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited