PerformanceThreshold class

A PerformanceThreshold is used when each window is good when that window has a sufficiently high performance.

Constructors

PerformanceThreshold({Input<BasicSli>? basicSliPerformance, Input<RequestBasedSli>? performance, Input<double>? threshold})
Creates a new PerformanceThreshold. basicSliPerformance BasicSli to evaluate to judge window quality. performance RequestBasedSli to evaluate to judge window quality. threshold If window performance >= threshold, the window is counted as good.
const
PerformanceThreshold.fromMap(Map<String, dynamic> map)
factory

Properties

basicSliPerformance → Input<BasicSli>?
BasicSli to evaluate to judge window quality.
final
hashCode → int
The hash code for this object.
no setterinherited
performance → Input<RequestBasedSli>?
RequestBasedSli to evaluate to judge window quality.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
threshold → Input<double>?
If window performance >= threshold, the window is counted as good.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited