TrustResponse class

Represents a relationship between two domains. This allows a controller in one domain to authenticate a user in another domain. If the trust is being changed, it will be placed into the UPDATING state, which indicates that the resource is being reconciled. At this point, Get will reflect an intermediate state.

Constructors

TrustResponse({required Input<String> createTime, required Input<String> lastTrustHeartbeatTime, required Input<bool> selectiveAuthentication, required Input<String> state, required Input<String> stateDescription, required Input<List<String>> targetDnsIpAddresses, required Input<String> targetDomainName, required Input<String> trustDirection, required Input<String> trustHandshakeSecret, required Input<String> trustType, required Input<String> updateTime})
Creates a new TrustResponse. createTime The time the instance was created. lastTrustHeartbeatTime The last heartbeat time when the trust was known to be connected. selectiveAuthentication Optional. The trust authentication type, which decides whether the trusted side has forest/domain wide access or selective access to an approved set of resources. state The current state of the trust. stateDescription Additional information about the current state of the trust, if available. targetDnsIpAddresses The target DNS server IP addresses which can resolve the remote domain involved in the trust. targetDomainName The fully qualified target domain name which will be in trust with the current domain. trustDirection The trust direction, which decides if the current domain is trusted, trusting, or both. trustHandshakeSecret The trust secret used for the handshake with the target domain. This will not be stored. trustType The type of trust represented by the trust resource. updateTime The last update time.
const
TrustResponse.fromMap(Map<String, dynamic> map)
factory

Properties

createTime → Input<String>
The time the instance was created.
final
hashCode → int
The hash code for this object.
no setterinherited
lastTrustHeartbeatTime → Input<String>
The last heartbeat time when the trust was known to be connected.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectiveAuthentication → Input<bool>
Optional. The trust authentication type, which decides whether the trusted side has forest/domain wide access or selective access to an approved set of resources.
final
state → Input<String>
The current state of the trust.
final
stateDescription → Input<String>
Additional information about the current state of the trust, if available.
final
targetDnsIpAddresses → Input<List<String>>
The target DNS server IP addresses which can resolve the remote domain involved in the trust.
final
targetDomainName → Input<String>
The fully qualified target domain name which will be in trust with the current domain.
final
trustDirection → Input<String>
The trust direction, which decides if the current domain is trusted, trusting, or both.
final
trustHandshakeSecret → Input<String>
The trust secret used for the handshake with the target domain. This will not be stored.
final
trustType → Input<String>
The type of trust represented by the trust resource.
final
updateTime → Input<String>
The last update time.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited