ExecutionStageState class
A message describing the state of a particular execution stage.
Constructors
-
ExecutionStageState({Input<
String> ? currentStateTime, Input<String> ? executionStageName, Input<ExecutionStageStateExecutionStageState> ? executionStageState}) -
Creates a new ExecutionStageState.
currentStateTimeThe time at which the stage transitioned to this state.executionStageNameThe name of the execution stage.executionStageStateExecutions stage states allow the same set of values as JobState.const -
ExecutionStageState.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
currentStateTime
→ Input<
String> ? -
The time at which the stage transitioned to this state.
final
-
executionStageName
→ Input<
String> ? -
The name of the execution stage.
final
-
executionStageState
→ Input<
ExecutionStageStateExecutionStageState> ? -
Executions stage states allow the same set of values as JobState.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited