RecipeResponse class

Steps taken to build the artifact. For a TaskRun, typically each container corresponds to one step in the recipe.

Constructors

RecipeResponse({required Input<List<Map<String, String>>> arguments, required Input<String> definedInMaterial, required Input<String> entryPoint, required Input<List<Map<String, String>>> environment, required Input<String> type})
Creates a new RecipeResponse. arguments Collection of all external inputs that influenced the build on top of recipe.definedInMaterial and recipe.entryPoint. For example, if the recipe type were "make", then this might be the flags passed to make aside from the target, which is captured in recipe.entryPoint. Since the arguments field can greatly vary in structure, depending on the builder and recipe type, this is of form "Any". definedInMaterial Index in materials containing the recipe steps that are not implied by recipe.type. For example, if the recipe type were "make", then this would point to the source containing the Makefile, not the make program itself. Set to -1 if the recipe doesn't come from a material, as zero is default unset value for int64. entryPoint String identifying the entry point into the build. This is often a path to a configuration file and/or a target label within that file. The syntax and meaning are defined by recipe.type. For example, if the recipe type were "make", then this would reference the directory in which to run make as well as which target to use. environment Any other builder-controlled inputs necessary for correctly evaluating the recipe. Usually only needed for reproducing the build but not evaluated as part of policy. Since the environment field can greatly vary in structure, depending on the builder and recipe type, this is of form "Any". type URI indicating what type of recipe was performed. It determines the meaning of recipe.entryPoint, recipe.arguments, recipe.environment, and materials.
const
RecipeResponse.fromMap(Map<String, dynamic> map)
factory

Properties

arguments → Input<List<Map<String, String>>>
Collection of all external inputs that influenced the build on top of recipe.definedInMaterial and recipe.entryPoint. For example, if the recipe type were "make", then this might be the flags passed to make aside from the target, which is captured in recipe.entryPoint. Since the arguments field can greatly vary in structure, depending on the builder and recipe type, this is of form "Any".
final
definedInMaterial → Input<String>
Index in materials containing the recipe steps that are not implied by recipe.type. For example, if the recipe type were "make", then this would point to the source containing the Makefile, not the make program itself. Set to -1 if the recipe doesn't come from a material, as zero is default unset value for int64.
final
entryPoint → Input<String>
String identifying the entry point into the build. This is often a path to a configuration file and/or a target label within that file. The syntax and meaning are defined by recipe.type. For example, if the recipe type were "make", then this would reference the directory in which to run make as well as which target to use.
final
environment → Input<List<Map<String, String>>>
Any other builder-controlled inputs necessary for correctly evaluating the recipe. Usually only needed for reproducing the build but not evaluated as part of policy. Since the environment field can greatly vary in structure, depending on the builder and recipe type, this is of form "Any".
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
type → Input<String>
URI indicating what type of recipe was performed. It determines the meaning of recipe.entryPoint, recipe.arguments, recipe.environment, and materials.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited