StatusConditionResponse class

StatusCondition describes why a cluster or a node pool has a certain status (e.g., ERROR or DEGRADED).

Constructors

StatusConditionResponse({required Input<String> canonicalCode, required Input<String> code, required Input<String> message})
Creates a new StatusConditionResponse. canonicalCode Canonical code of the condition. code Machine-friendly representation of the condition Deprecated. Use canonical_code instead. message Human-friendly representation of the condition
const
StatusConditionResponse.fromMap(Map<String, dynamic> map)
factory

Properties

canonicalCode → Input<String>
Canonical code of the condition.
final
code → Input<String>
Machine-friendly representation of the condition Deprecated. Use canonical_code instead.
final
hashCode → int
The hash code for this object.
no setterinherited
message → Input<String>
Human-friendly representation of the condition
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited