StatusCondition class
StatusCondition describes why a cluster or a node pool has a certain status (e.g., ERROR or DEGRADED).
Constructors
-
StatusCondition({Input<
StatusConditionCanonicalCode> ? canonicalCode, Input<StatusConditionCode> ? code, Input<String> ? message}) -
Creates a new StatusCondition.
canonicalCodeCanonical code of the condition.codeMachine-friendly representation of the condition Deprecated. Use canonical_code instead.messageHuman-friendly representation of the conditionconst -
StatusCondition.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
canonicalCode
→ Input<
StatusConditionCanonicalCode> ? -
Canonical code of the condition.
final
-
code
→ Input<
StatusConditionCode> ? -
Machine-friendly representation of the condition Deprecated. Use canonical_code instead.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
message
→ Input<
String> ? -
Human-friendly representation of the condition
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited