NodeTemplateComputeV1Args class
The set of arguments for NodeTemplate. The set of arguments for NodeTemplate.
Constructors
-
NodeTemplateComputeV1Args({Input<
List< ? accelerators, Input<AcceleratorConfigComputeV1> >NodeTemplateCpuOvercommitTypeComputeV1> ? cpuOvercommitType, Input<String> ? description, Input<List< ? disks, Input<LocalDiskComputeV1> >String> ? name, Input<Map< ? nodeAffinityLabels, Input<String, String> >String> ? nodeType, Input<NodeTemplateNodeTypeFlexibilityComputeV1> ? nodeTypeFlexibility, Input<String> ? project, required Input<String> region, Input<String> ? requestId, Input<ServerBindingComputeV1> ? serverBinding}) -
Creates a new NodeTemplateComputeV1Args.
acceleratorsOptional.cpuOvercommitTypeCPU overcommit.descriptionAn optional description of this resource. Provide this property when you create the resource.disksOptional.nameThe name of the resource, provided by the client when initially creating the resource. The resource name must be 1-63 characters long, and comply with RFC1035. Specifically, the name must be 1-63 characters long and match the regular expression[a-z]([-a-z0-9]*[a-z0-9])?which means the first character must be a lowercase letter, and all following characters must be a dash, lowercase letter, or digit, except the last character, which cannot be a dash.nodeAffinityLabelsLabels to use for node affinity, which will be used in instance scheduling.nodeTypeThe node type to use for nodes group that are created from this template.nodeTypeFlexibilityDo not use. Instead, use the node_type property.projectOptional.regionRequired.requestIdAn optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).serverBindingSets the binding properties for the physical server. Valid values include: -DefaultRESTART_NODE_ON_ANY_SERVER: Restarts VMs on any available physical server - RESTART_NODE_ON_MINIMAL_SERVER: Restarts VMs on the same physical server whenever possible See Sole-tenant node options for more information.const -
NodeTemplateComputeV1Args.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
accelerators
→ Input<
List< ?AcceleratorConfigComputeV1> > -
final
-
cpuOvercommitType
→ Input<
NodeTemplateCpuOvercommitTypeComputeV1> ? -
CPU overcommit.
final
-
description
→ Input<
String> ? -
An optional description of this resource. Provide this property when you create the resource.
final
-
disks
→ Input<
List< ?LocalDiskComputeV1> > -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
name
→ Input<
String> ? -
The name of the resource, provided by the client when initially creating the resource. The resource name must be 1-63 characters long, and comply with RFC1035. Specifically, the name must be 1-63 characters long and match the regular expression
[a-z]([-a-z0-9]*[a-z0-9])?which means the first character must be a lowercase letter, and all following characters must be a dash, lowercase letter, or digit, except the last character, which cannot be a dash.final -
nodeAffinityLabels
→ Input<
Map< ?String, String> > -
Labels to use for node affinity, which will be used in instance scheduling.
final
-
nodeType
→ Input<
String> ? -
The node type to use for nodes group that are created from this template.
final
-
nodeTypeFlexibility
→ Input<
NodeTemplateNodeTypeFlexibilityComputeV1> ? -
Do not use. Instead, use the node_type property.
final
-
project
→ Input<
String> ? -
final
-
region
→ Input<
String> -
final
-
requestId
→ Input<
String> ? -
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
serverBinding
→ Input<
ServerBindingComputeV1> ? -
Sets the binding properties for the physical server. Valid values include: -
DefaultRESTART_NODE_ON_ANY_SERVER: Restarts VMs on any available physical server - RESTART_NODE_ON_MINIMAL_SERVER: Restarts VMs on the same physical server whenever possible See Sole-tenant node options for more information.final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited