ConnectionArgs class

The set of arguments for Connection. The set of arguments for Connection.

Constructors

ConnectionArgs({required Input<ApplicationEndpoint> applicationEndpoint, Input<String>? connectionId, Input<List<String>>? connectors, Input<String>? displayName, Input<Gateway>? gateway, Input<Map<String, String>>? labels, Input<String>? location, Input<String>? name, Input<String>? project, Input<String>? requestId, required Input<ConnectionType> type})
Creates a new ConnectionArgs. applicationEndpoint Address of the remote application endpoint for the BeyondCorp Connection. connectionId Optional. User-settable connection resource ID. * Must start with a letter. * Must contain between 4-63 characters from /a-z-/. * Must end with a number or a letter. connectors Optional. List of google.cloud.beyondcorp.v1main.Connector.name that are authorised to be associated with this Connection. displayName Optional. An arbitrary user-provided name for the connection. Cannot exceed 64 characters. gateway Optional. Gateway used by the connection. labels Optional. Resource labels to represent user provided metadata. location Optional. name Unique resource name of the connection. The name is ignored when creating a connection. project Optional. requestId Optional. An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. The server will guarantee that for at least 60 minutes since the first request. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported (00000000-0000-0000-0000-000000000000). type The type of network connectivity used by the connection.
const
ConnectionArgs.fromMap(Map<String, dynamic> map)
factory

Properties

applicationEndpoint → Input<ApplicationEndpoint>
Address of the remote application endpoint for the BeyondCorp Connection.
final
connectionId → Input<String>?
Optional. User-settable connection resource ID. * Must start with a letter. * Must contain between 4-63 characters from /a-z-/. * Must end with a number or a letter.
final
connectors → Input<List<String>>?
Optional. List of google.cloud.beyondcorp.v1main.Connector.name that are authorised to be associated with this Connection.
final
displayName → Input<String>?
Optional. An arbitrary user-provided name for the connection. Cannot exceed 64 characters.
final
gateway → Input<Gateway>?
Optional. Gateway used by the connection.
final
hashCode → int
The hash code for this object.
no setterinherited
labels → Input<Map<String, String>>?
Optional. Resource labels to represent user provided metadata.
final
location → Input<String>?
final
name → Input<String>?
Unique resource name of the connection. The name is ignored when creating a connection.
final
project → Input<String>?
final
requestId → Input<String>?
Optional. An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. The server will guarantee that for at least 60 minutes since the first request. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported (00000000-0000-0000-0000-000000000000).
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
type → Input<ConnectionType>
The type of network connectivity used by the connection.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited