Message class
Message details. Describe the conditions under which messages will be sent. If no attribute is defined, no message will be sent by default. One message should specify either the job or the task level attributes, but not both. For example, job level: JOB_STATE_CHANGED and/or a specified new_job_state; task level: TASK_STATE_CHANGED and/or a specified new_task_state.
Constructors
-
Message({Input<
MessageNewJobState> ? newJobState, Input<MessageNewTaskState> ? newTaskState, Input<MessageType> ? type}) -
Creates a new Message.
newJobStateThe new job state.newTaskStateThe new task state.typeThe message type.const -
Message.fromMap(Map<
String, dynamic> map) -
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
newJobState
→ Input<
MessageNewJobState> ? -
The new job state.
final
-
newTaskState
→ Input<
MessageNewTaskState> ? -
The new task state.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
type
→ Input<
MessageType> ? -
The message type.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited