NetworkUtilization class

Target scaling by network usage. Only applicable in the App Engine flexible environment.

Constructors

NetworkUtilization({Input<int>? targetReceivedBytesPerSecond, Input<int>? targetReceivedPacketsPerSecond, Input<int>? targetSentBytesPerSecond, Input<int>? targetSentPacketsPerSecond})
Creates a new NetworkUtilization. targetReceivedBytesPerSecond Target bytes received per second. targetReceivedPacketsPerSecond Target packets received per second. targetSentBytesPerSecond Target bytes sent per second. targetSentPacketsPerSecond Target packets sent per second.
const
NetworkUtilization.fromMap(Map<String, dynamic> map)
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
targetReceivedBytesPerSecond → Input<int>?
Target bytes received per second.
final
targetReceivedPacketsPerSecond → Input<int>?
Target packets received per second.
final
targetSentBytesPerSecond → Input<int>?
Target bytes sent per second.
final
targetSentPacketsPerSecond → Input<int>?
Target packets sent per second.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited