GoogleCloudAiplatformV1beta1RaySpec class

Configuration information for the Ray cluster. For experimental launch, Ray cluster creation and Persistent cluster creation are 1:1 mapping: We will provision all the nodes within the Persistent cluster as Ray nodes.

Constructors

GoogleCloudAiplatformV1beta1RaySpec({Input<String>? headNodeResourcePoolId, Input<String>? imageUri, Input<Map<String, String>>? resourcePoolImages})
Creates a new GoogleCloudAiplatformV1beta1RaySpec. headNodeResourcePoolId Optional. This will be used to indicate which resource pool will serve as the Ray head node(the first node within that pool). Will use the machine from the first workerpool as the head node by default if this field isn't set. imageUri Optional. Default image for user to choose a preferred ML framework (for example, TensorFlow or Pytorch) by choosing from Vertex prebuilt images. Either this or the resource_pool_images is required. Use this field if you need all the resource pools to have the same Ray image. Otherwise, use the {@code resource_pool_images} field. resourcePoolImages Optional. Required if image_uri isn't set. A map of resource_pool_id to prebuild Ray image if user need to use different images for different head/worker pools. This map needs to cover all the resource pool ids. Example: { "ray_head_node_pool": "head image" "ray_worker_node_pool1": "worker image" "ray_worker_node_pool2": "another worker image" }
const
GoogleCloudAiplatformV1beta1RaySpec.fromMap(Map<String, dynamic> map)
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
headNodeResourcePoolId → Input<String>?
Optional. This will be used to indicate which resource pool will serve as the Ray head node(the first node within that pool). Will use the machine from the first workerpool as the head node by default if this field isn't set.
final
imageUri → Input<String>?
Optional. Default image for user to choose a preferred ML framework (for example, TensorFlow or Pytorch) by choosing from Vertex prebuilt images. Either this or the resource_pool_images is required. Use this field if you need all the resource pools to have the same Ray image. Otherwise, use the {@code resource_pool_images} field.
final
resourcePoolImages → Input<Map<String, String>>?
Optional. Required if image_uri isn't set. A map of resource_pool_id to prebuild Ray image if user need to use different images for different head/worker pools. This map needs to cover all the resource pool ids. Example: { "ray_head_node_pool": "head image" "ray_worker_node_pool1": "worker image" "ray_worker_node_pool2": "another worker image" }
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited