AiPersistentResourceResourcePoolMachineSpec class
Constructors
-
AiPersistentResourceResourcePoolMachineSpec({Input<
int?> ? acceleratorCount, Input<String?> ? acceleratorType, Input<String?> ? machineType}) -
Creates a new AiPersistentResourceResourcePoolMachineSpec.
acceleratorCountThe number of accelerators to attach to the machine.acceleratorTypeThe type of accelerator(s) that may be attached to the machine.machineTypeThe type of the machine.const -
AiPersistentResourceResourcePoolMachineSpec.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
acceleratorCount
→ Input<
int?> ? -
The number of accelerators to attach to the machine.
final
-
acceleratorType
→ Input<
String?> ? -
The type of accelerator(s) that may be attached to the machine.
Possible values:
NVIDIA_TESLA_K80
NVIDIA_TESLA_P100
NVIDIA_TESLA_V100
NVIDIA_TESLA_P4
NVIDIA_TESLA_T4
NVIDIA_TESLA_A100
NVIDIA_A100_80GB
NVIDIA_L4
NVIDIA_H100_80GB
NVIDIA_H100_MEGA_80GB
NVIDIA_H200_141GB
NVIDIA_B200
NVIDIA_GB200
NVIDIA_RTX_PRO_6000
TPU_V2
TPU_V3
TPU_V4_POD
TPU_V5_LITEPOD
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
machineType
→ Input<
String?> ? -
The type of the machine.
See the list of machine types supported for
prediction
See the list of machine types supported for custom
training.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited