AiPersistentResourceResourcePoolMachineSpec class

Constructors

AiPersistentResourceResourcePoolMachineSpec({Input<int?>? acceleratorCount, Input<String?>? acceleratorType, Input<String?>? machineType})
Creates a new AiPersistentResourceResourcePoolMachineSpec. acceleratorCount The number of accelerators to attach to the machine. acceleratorType The type of accelerator(s) that may be attached to the machine. machineType The type of the machine.
const
AiPersistentResourceResourcePoolMachineSpec.fromMap(Map<String, dynamic> map)
factory

Properties

acceleratorCount → Input<int?>?
The number of accelerators to attach to the machine.
final
acceleratorType → Input<String?>?
The type of accelerator(s) that may be attached to the machine. Possible values: NVIDIA_TESLA_K80 NVIDIA_TESLA_P100 NVIDIA_TESLA_V100 NVIDIA_TESLA_P4 NVIDIA_TESLA_T4 NVIDIA_TESLA_A100 NVIDIA_A100_80GB NVIDIA_L4 NVIDIA_H100_80GB NVIDIA_H100_MEGA_80GB NVIDIA_H200_141GB NVIDIA_B200 NVIDIA_GB200 NVIDIA_RTX_PRO_6000 TPU_V2 TPU_V3 TPU_V4_POD TPU_V5_LITEPOD
final
hashCode → int
The hash code for this object.
no setterinherited
machineType → Input<String?>?
The type of the machine. See the list of machine types supported for prediction See the list of machine types supported for custom training.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited