fadeType property

Input<String> fadeType
final

Required. Type of fade animation: FADE_IN or FADE_OUT. The possible values are:

  • FADE_TYPE_UNSPECIFIED: The fade type is not specified.
  • FADE_IN: Fade the overlay object into view.
  • FADE_OUT: Fade the overlay object out of view. Possible values are: FADE_TYPE_UNSPECIFIED, FADE_IN, FADE_OUT.

Implementation

final pulumi.Input<String> fadeType;