DestinationStateTimelineState class

Constructors

DestinationStateTimelineState({Input<String?>? effectiveTime, Input<String?>? state})
Creates a new DestinationStateTimelineState. effectiveTime (Output) state (Output)
const
DestinationStateTimelineState.fromMap(Map<String, dynamic> map)
factory

Properties

effectiveTime → Input<String?>?
(Output) Accompanies only the transient states, which include ADDING, DELETING, and SUSPENDING, to denote the time until which the transient state of the resource will be effective. For instance, if the state is ADDING, this field shows the time when the resource state transitions to ACTIVE.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
state → Input<String?>?
(Output) The state of the resource.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited